Extensive Customer-Driven Updates to Chyron PRIME and New Features Across Full Portfolio for Sports Graphics

MELVILLE, N.Y. August 29, 2024— Chyron today announced that its 2024 IBC Show booth 7.B49  will feature innovation in sports graphics driven by collaborative relationships with major sports broadcasters to help them drive fan engagement for some of the world’s leading sporting events. Chyron will be sharing updates across its sports portfolio, including the graphics and data-display powerhouse, Chyron PRIME, along with the company’s PAINT (replay and telestration), VSAR (virtual production), VP (virtual ad placement), and Chyron LIVE (cloud-based live production) solutions.

“The innovations that visitors will see in Chyron PRIME are the result of high level collaboration with key customers as well as the realization of a carefully planned long term roadmap. Chyron PRIME now gives  both designers and playout operators tool sets that are powerful, yet easy to use;  unparalleled native data parsing and integration; and a high degree of flexibility to make it the ideal graphics solution for any sports production,” states Nikole McStanley, Chyron product portfolio director.

Chyron’s PRIME platform allows users to leverage the same industry-leading design features to create and animate stunning CG graphics, video walls, and touchscreen graphics, enabling powerful sports storytelling and fan engagement. IBC attendees will be able to see a playout workflow that further simplifies operation while enabling greater control over the types of data displayed in live-to-air graphics. New dynamic data functionality allows playout operators to control not just the display of real-time data in a graphic, but the data source and also the actions that data will trigger. Additionally, with highly configurable control panels, designers can provide access to specific parameters and give playout operators just the right amount of control and flexibility.

In addition to PRIME’s new features released in recent months, with an aggressive development process designed to meet the needs of some of the most sophisticated sports broadcasters worldwide, Chyron will be unveiling a brand new PRIME generation during the show.

On its IBC Show booth, Chyron also will feature PAINT, updated to enable even more flexible and dynamic sports analysis live on air. PAINT’s newest updates include a Playlist eliminating the need for a traditional replay server along with an array of new telestration tools, 4K/UHD capabilities  and additional options for skinning the interface for branded on air display.  Visitors can also see all enhancements made in recent releases including tracked and tuned telestration clips and richer effects, a new Highlight Pitch Zone tool, an enhanced CutOut tool, and an innovative Multi-Angle Telestration capability that preserves illustrations across multiple camera angles to provide a multi-dimensional view of key plays and strategies.

VSAR will also be on display, now with support for Unreal Engine 5. Experts will be on hand to discuss how it has been used recently to create exciting virtual environments for sports commentary and interviews.  Chyron’s Virtual Placement rounds out the offering for live sports production, making it easy to add virtual graphics to any live broadcast for offsides lines or for virtual advertising on the field or around the pitch.

Broadcasters and streamers looking for a scalable, cost effective, all-in-one cloud-based live production solution can explore Chyron LIVE at the IBC Show. The award-winning platform offers a comprehensive and intuitive user interface for mixing video sources such as cameras, feeds, or clips, as well as broadcast-grade graphical overlays creating premium-quality streams as well as easily repurposable clips for non-live distribution. . Without massive upfront investment, anyone can begin building audience engagement and monetization with Chyron LIVE.

More information on Chyron solutions for sports production is available on Chyron’s website: chyron.com.

 

About Chyron

Founded in 1966, Chyron pioneered digital broadcast titling and graphics systems. With a strong foundation built on over 50 years of innovation and efficiency, the name Chyron is synonymous with broadcast graphics. Today, Chyron offers the industry’s most comprehensive software portfolio for live production professionals. The PRIME Platform encompasses CG graphics, production switching, touchscreen, video walls, venue control and more. A diverse range of storytelling tools, including Paint for illustrated replay, Virtual Placement for virtual field markers for sports, and NewsTicker for ticker data management and display, as well as other offerings, round out the Chyron product portfolio. The award-winning Chyron LIVE brings many of these functionalities into a single cloud-based interface. Chyron is used by many of the biggest names in broadcast and Chyron products are increasingly deployed to empower OTA and OTT workflows. Chyron helps broadcasters and content owners deliver richer, more immersive experiences for audiences and sports fans at home, on the go, or in the arena.

Chyron is a brand of ChyronHego, headquartered in New York with operations in 11 countries. Privately held, and thus free from the volatility of short-term shareholder expectations, ChyronHego’s majority shareholder is Apollo Management, a leader in the growth of top technology companies. More information is available at www.chyronhego.com.